![coming out on top coming out on top](http://s01.riotpixels.net/data/20/39/2039a708-cb76-4fcb-9016-b22649fccc18.jpg)
Now that I’ve played Yearning, I feel like I have context I didn’t have before for COOT’s strengths and weaknesses.
#COMING OUT ON TOP SERIES#
After I finished COOT, I tried a series of other visual novels (Dream Daddy**, Break Chance Memento, and Starfighter: Eclipse), which mostly reinforced my opinion that COOT had, in fact, been really, really good. I imagine that if I had started writing about this game before I played Yearning, this article would have read differently.
![coming out on top coming out on top](https://static.tvtropes.org/pmwiki/pub/images/coot-mark_5806.png)
![coming out on top coming out on top](https://nexusgames.to/wp-content/uploads/2021/10/Coming-Out-on-Top-Free-Download-By-Nexusgames.to-3-1250x810.jpg)
I went in with few expectations, and was quickly impressed by its snappy writing, charming characters, and joyfully-randy tone. When I first encountered it, I was unfamiliar with the game’s genre(s), although elements of those genres pop up in triple-A franchises like Mass Effect (dating sim) and Persona (visual novel.) Coming Out on Top is a much smaller affair, with only a few creators involved, principally Obscura.* I knew little about it other than that it was a “gay dating sim” – whatever that meant – featuring some cute dudes. I intend to share my thoughts about it, but before I do so, I want to talk about another game: Obscurasoft’s Coming Out on Top. Much of my entertainment time over the past week or so has been spent on Yearning: A Gay Story, a visual novel/dating sim that was released a few weeks ago. My film festival experiences aren’t the only queer media that surprised me by being something that didn’t know I’d wanted.